Why usability is important in games
A feature article by Sauli Laitinen for Gamasutra discusses why usability testing and evaluation during game development makes better games.
No one wants to play games that are either frustrating or difficult for the wrong reasons. The best way to make sure that unintended problems do not hinder enjoying the game is to take usability into account in game development. This article presents how this can be done and what kind of results to expect.
Usability is an integral part of software development and has been so for the past 20 years. For one reason or another, usability has not gained similar popularity in game development. This, however, is about to change. Ease of use and optimal user experience are already important in games and will become even more so in the future.
Relevance: As a first-time participant at DiGRA 2005 this year, I came away with ideas on how research in computer games and MMORPGs can be extended to other shared spaces and help me with my own research in location-based games and folksonomies.







