games02 May 2006 06:26 am

Canadian Games Study Association Call for Papers

September 21-24, 2006, York University, Toronto

Following an inaugural meeting of CGSA at DiGRA 2005 in Vancouver, B.C., Jennifer Jenson and Suzanne de Castell applied for and received funding to bring together scholars, artists, games designers, researchers and students from across Canada to meet for a four day SSHRC-supported symposium examining the current and emergent “state of play” in Canadian Games Studies. Some central goals of this meeting are: to share, through papers, workshops and demonstrations, current models, tools and methods for advancing theory, research and development, and to bring together in productive dialogue some of the existing networks already established in Canada whose researchers work on games, digital games and play, This meeting will initiate a distinctively interdisciplinary Canadian journal devoted to games scholarship, research and development in Canada. A further purpose of these meetings is to broaden our relationships with others working in this area in order to better support our graduate students with a wider range of potential advisors, supervisors, teachers and examiners. Finally, we seek to build awareness about existing and emerging programs and courses in Canadian colleges, universities and institutes focused on game study, development, theory, and history and to invite dialogue between researchers and industry partners. (All in four days!)

In this “call for proposals,” we invite Canadian games researchers to submit their work for the usual kind of scholarly sessions: full papers, short papers, symposia, and workshops. In addition, we invite suggestions for other kinds of displays of work, including, but not limited to: in-game art, game demonstrations, and in progress development. We are particularly interested in proposals which involve sharing works in progress and which identify areas of challenge, new development and “growth points” in Canada. As this is principally a meeting to establish points of connections and directions for future research, we strongly encourage proposals which are seeking to push the boundaries of research, game development, history and theory of games and play, art, game architectures, and so on in relation to digital games and play.

Please note: This call is going out to ONLY members of the CGSA list. To be added to CGSA, please email jjenson@edu.yorku.ca. You must be living and working in Canada to submit a proposal. A limited amount of funding will be provided for those attending, including airfare and accommodation.

Proposals are due June 15, 2006.

Relevance for Fugitive project:
Will be submitting paper here. Excellent opportunity to build gaming connections in Canada.

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